| Destructive / Implant Magic in weapons / Cause Sickness / Condemn / Anything Dark or Evil |
| Status names and what they do. |
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Numb - Decreases strength, agility, and magic potential. Wither - degenerates stamina until it wears off or death. Dehydration - Creates a state of confusion where the battle target and action is randomly selected. Leads to insanity status. Insanity - Very unstable state, will attack allies and eventually become suicidal. Fear - All mind energy and physical strength are greatly reduced, but defensive abilities increase. Brave - Physical and mind energy increases at the cost of all defense. Crippled - Disables movement. Requires medical assistance. Stunned - Loses turns. A subconcious/unconcious state where the body is disconnected from the mind temporarily. |
- Wind Elementals
- Withering Wind - Inflicts wither status. Continally reduces stamina while slowly reducing the target to a flat grey color. Once stamina is fatal, the target has become complete grey and dissolves to nothingness.
- Bake Breeze - Raises internal body temperature. If fatal, the target burns to death otherwise Inflicts deadly fever status.
- Torrid Tornado - Shrivel the target like a raisin. If fatal, target fades to dust otherwise Inflicts dehydration status.
- Escalate - Boost stats?
- Oxidation - Instantaneous rust. Damages armor, items, and weapons on the target. Reduces physical abilities and inflicts poison status (rust poisoning)
- Triple C (Continuous Cyclone Climax) - Launches three massive multi-phase cyclones at all enemies blowing lighter foes clear off the playing field.
- Final Draft - Ultimate wind spell - Close-range ultra-dense category 5 tornado. Watch their skin rip off. Blood levitates while the target's body get buried in the soil.
- Second Wind - Cast on near dead to give them an adrenaline rush and stamina boost.
- Asphyxiate - Enclose target in a wind tunnel vacuum.
- Tempest of Terror - ghastly figures flood the targets vision. Ghosts cancel all status bonuses and diminish the mind energy of the target. Inflicts fear status.
- Tira's Typhoon - Summon the legendary ghost Tira
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- Ice Elementals
- Glass - petrify the target in permafrost. Fatal on collision otherwise can be defrosted with Fire elementals.
Glacial Hail - Glacier slams into the field, crumbles and fades off. Group attack. Thick skinned targets may be unaffected.
- Polar Bite - Jaws of icy death clamp down on the target. Body temperature is lowered. Inflicts numb status.
- Solitary
- Absolute Zero
- Frostbite
- Wind Burn
- Chill
- Lightning
- Water
- Soothing Showers - Curative rain
- Euphoria - Drugs the target with extreme pleasure that inflicts stunned status. This allows you to get a few attacks in for free until the creature snaps out of it.
- Fire Elementals
Solar Flare - intense rays from the sun lash the target.
- Earth Elementals
- Siesmic Fissure - A tremendous quake opens a rift straight to hell. Steam scalds the nearby targets.
- Fracture - severely cripple the target with a crushing blow rendering them immoveable. Inflict crippled status.
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- Genesis - Ultimate Earth Spell - Story of Creation
- Space
- Void
- Physics
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- Vin Sonax (R-CORE UA-2810) - Summon the living spaceship Vin Sonax to release its planet destroying wrath on all targets.
- Energy
- Osmose Death - Sacrifice your life, double your remaining energy, and add this energy to the remaining party members.
- Fifty-Fifty - Osmosis between a group of entities. Equal distribution of energy between them.
- Redirection - send attackers energy back at them with level multiplier.
- Time
- Cataclysmic Rift - Drop the target into the void.
- Paradox - Summon yourself from multiple parallel dimensions to perform a combination attack of your choice.
- Reconstruct - Restore your character to normal status with full energy.
- Light
- Eternal Kiss - Revive a fallen character. Or kill a character on the dark side
- Neutral
- Other non-elemental magic
Virus
Cause sickness |