Grasp of the Fallen
Grasp of the Fallen / Engines / Battle /

Attack Methods

Updated: 6/15/2004

Allow player to customize some of these advanced attack methods? Each attack method is a skill that the player must learn. The methods increase in difficulty as you reach higher skill levels.

  • Projectiles
    • Attack from a greater distance
    • Avoid splash damage
  • Charge attacks
    • Slower movement
    • Massive damage
  • Timed attacks
    • Precise timing required
    • More accuracy = higher damage
  • Combo (whack a mole style)
    • Click buttons that appear and disappear
    • If you miss or don't click fast enough combo ends
  • Sequential Inputs
    • Randomly Generated
    • Perform Combos
  • Directional motions + button
    • Street Fighter Style Combat
    • asdf
  • Mouse gestures
    • Create a shape with mouse movement
    • Perform special commands
  • Operation! (board game) style attacks
    • Drag mouse through a shape
    • speed of completion = more damage
  • Team Combos.
    • perform complex and powerful attacks
    • choose anything to combo
    • create a combo state of every attack and spell?
  • Mind Control
    • Cause the opposition to switch sides and automatically attack
  • Mini Games
    • (ff3 setzler slots game)
    • More variety to fighting



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©2004-2008 GraspoftheFallen.com - All Rights Reserved. An RPG game under development by Bruce Kirkpatrick | Have comments? Email Me